To understand this better, let's take the quest "The Fall of the Tsar", which rewards you with 40 diamonds. That is significant because that is the age of alcatraz (progressive) THE most popular GB in the game. PvP players are going to want to get a full set of this GB, the Statue, and the Cathedral of Aachen. The above ends with Hagia Sofia. So even maxed, the Colosseum is woefully a waste of space. Start with Zeus, Lighthouse, Hagia, Aachen, Castel, Relics, Alcatraz, Cape. Then the winner is the one with the most military boost. The gold is worthless, the attack % is vital if you fight. Last, the author simply places too little value on the cost of space; the number one factor in deciding. You will level military buildings higher eventually. The average optimal level for nearly all GBs is roughly level 80. many deviations from that. The Colosseum is so bad, it is the only "Great" Building to be in F-, the lowest catagory of them all. And THIS, is why happiness, coins and supplies-providing Great Buildings suck - the inflation of how many coins and supplies needed will eventually make them look like it's meant to be served as a part of a Happy Meal in McDonalds. Medals Right now, less than 300 people on my server actually own the Space Needle, and even then, the highest levelled Space Needle is at Level 35. So the Lighthouse is better for its size but the coin boost of St Marks is so huge that it makes up for the larger size. do encourage more militaristic play, if you can get them up a few levels. The average quantity of GBs per person currently is around 4. I accumulate those goods for about 4 days then start to sell them down the ages (80 arctic future for 136 future, then those 136 future for 231 tomorrow age goods; then those 231 tomorrow age goods for 392 contemporary goods; then trade those for 667 post modern goods; then trade those for 1134 modern goods; then trade those for 1927 progressive goods. Chance of getting something extra when aiding other players, rewards consist of coins, supplies, medals, goods or diamonds. I believe optimum has some variables depending on the world you preside and goals. Vaguely same reasoning as for Zeus/Aachen. Forge of Empires Great Buildings Values Analysisby davidb3. Lighthouse of Alexandria: Excellent (for peaceful/traders). Research-wise, you simply end up being held up by unlock costs of technologies. The beauty of the GB is that it's passive, so long as it's collected the guild is [] How to Get Ahead-of-Age Great Buildings | Forge of Empires Guides - [] you aren't alone in those thoughts. Special Goods Quite delicious already, and if you upgrade it to say Level 80 (which is where most people stop upgrading their Arcs), and then do the same thingyou get 209 Forge Points and 5189 Medals. As the levels go up, more points are required and the delay grows. I think most people would rather spend around 500,000 supplies than over 2500 Forge Points for happiness. At Level 1, you can stuff 4 Chalets from the same age and it will provide 38 more population than the Tower of Babel. It would be nice to know if it is worth the investment to level up certain GBs. You don't get 11 goods from a completion until level 8. Aachen level 73-75 costs 1244 forge points. Space (medals) have the next palpable value. Maybe once it gets out of "auto" on levels 1-2 for 1.9 threads. Thats about the value of one Late Middle Ages good per day, or about one expansion space every 4 weeks. The daily 6 forge points benefit is harder to quantify. Its difficult to figure out exactly how much though, and whether the difference is fair or not. Normally, you get 110 Forge Points and 2731 Medals. Real Ironman: Your use of the Dynamic Tower is superb! Forge of Empires Alcatraz. I am a relatively advanced player there is some variance depending on your playing style, but mathematically, the worst building in the game is clearly the coliseum. Build this at all costs! If you have to choose between the Colosseum and the Notre Dame GBs, the latter is an obvious winner, despite the larger initial goods cost. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. This was the one description I agreed with above. *The post does not include FE GBs. CF-60 or 80. ), which makes sense given that many were at least partially bought with diamonds, and/or require a LOT of investment to complete. Wait, what? The other benefit of Notre Dame is to provide lots of happiness (3900 when maxed). You need to produce as many as you can. 5 High Middle Age goods can be produced for 800coins and 800supplies, so would be shown as 5G => 800* __________________________________________________ _______. Press question mark to learn the rest of the keyboard shortcuts. Its also small so doesnt take up much space. B Tier are GBs that you can build depending on your opinion, and there are no issues if you build them or not. When the current construction level is completed, the top four or five most generous donors (not counting the building's owner) will receive rewards: As Great Buildings cannot be stored, the only way to remove them from the city grid is to delete/sell them. I am currently in the Colonial Age but I think your strategy would still help me out some. Back when I wrote this in August 2020, I kept it around, but nowI realized that it's just awful in the Postmodern Era, which I just entered. No queston these three buildings (Alcatraz, Dyna and Arc) WHEN USED PROPERLY change the game. Now players can trade in a complete blueprint set to unlock levels after 10. Deal Castle is huge (77=49 squares), providing a defence boost, and medals. By Caesar, even Notre Dame got an F ONLY. I've found a lot of various sources on the "best" levels for different GB when transitioning from early leveling to mid-range leveling (past level 10). The Great Building at level 0 is just a construction site and it won't build itself like other buildings. Once the building reaches level 1, it is built and starts to give out bonuses, but still can be upgraded with increasing bonuses to a maximum of level 10. Its not the worst GB, but its close! Goods It doesn't go outdated easily, but overall, it might not be a good idea to build it if you don't have a lot of space left, and do not prioritize this over the Alcatraz or the Castel. However, in saying you dont understand why players max out their fp producing GBs, you are ignoring the fp exchange aspect of the game. 1. Chance to double the resources plundered after successfully defeating a neighbors defense. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. Buh bye coliseum at least I wont make future coliseums. It also provides aplunder repel bonus? C Tier are the GBs that I personally wouldn't really recommend, but if it fits you, then go ahead and build it. Now, in trying to advise someone in my guild in her quest to choose the correct GB, I cant find anything other than the above. Forge of Empires Buildings Points Gained Guide, https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701, Singapore Class 2B Riding Theory Test Question Bank. Since some other later GBs give the same benefit, this is very useful for comparison purposes. Forge Points For a better experience, please enable JavaScript in your browser before proceeding. Algorithmic Core Blue Galaxy Double Collection. Viceroy. Level 60 is the fastest payback for it. That 4000 Happiness at Level 10 is a complete joke by the Modern Era, when Cultural Buildings provides around 3000 happiness. Guild Goods Eventually you will get more FP than you know what to do with, so once you have reached this all around, I would say that AO has no top level. And its pretty colorful! Trading in 2 duplicate copies of blueprints you already possess. Also, will you please explain how you go about buying/selling goods for forge points? Forge of Empires Wiki is a FANDOM Games Community. I hope InnoGames can make the Colosseum give out units instead of medals, or just give them an attack bonus, because until then, literally, and I repeat it: LITERALLY. Zeus level 75-77 costs 1192 forge points. COLLISIEUM. CdM Underwhelming?!?!? For comparsion, if you save the 2500 Forge Points required to upgrade the Oracle to Level 10, you can rush the Tech Tree all the way until the later parts of the Late Middle Ages, or through both colonial and Industrial Age. The daily Goods output of the Lighthouse is similar to, but slightly better than that of the Tower, or about 6080 (coins +supplies) equivalent every day (in LMA). It does provide a fair amount of gold, but it needs a reno kit to move up in age. Raging Clue: You cant directly sell goods for FPs. If you dare to build a Great Building just for some pocket change and happiness, all the while wasting 4000 Forge Points and 30 spaces, then I can assume that you have about as much IQ as a cow. Is there a list of what BP can drop from motivating each type of building within the game? Double Collection Bottom line: take it for the coin production, or if you are in an aggressive neighbourhood. Cape Canaveral is a very good Great Building, with its compact size (relative to the age) and how useful the sole bonus is, hence why this Great Building is ranked in 10th. CAPE CANAVERAL Very good/vital 1 FP for every level it goes up. Quite simply, the Hagia Sophia allows you to get more GBs (and allows you to get them levelled up faster too). The other benefit is a defence boost (100% when maxed). Build this GB first. Build it ASAP. DEAL Bad way too big and the defence bonus it gives is not worth the investment and space. A community to discuss all things Forge of Empires! Email me direct at dskies at gmail. The Castel is moderately sized (55=25 squares), providing an attack boost, and forge points. There's no real optimal level. In addition, the calculated FP to block the first place and the total construction costs of the Great Building by the owner. I built the Lighthouse of Alexandria shortly after I built the Statue of Zeus (i.e. Let's see what is the Space Needle's secondary bo- COINS? Coins. Cathedral + 4 Gambrel houses + happiness bldgs => around 65 squares, provides 19120 coins/day at level 10. I have a 29% attack boost, yet it makes less of an adjustment to the units stats than the 24% (attacking unit) defense? And the reason why is simple: It's just a ripoff of the Space Needle. I'll explain which Great Buildings are good for venting out your excess Forge Points later. Some of them I am not familiar nor ever set up. Tell me what GB can touch that. Thre are GBs that are worthless and other vital. Diplomatic Gifts Gives you a boost on most quest rewards. That said, by the Colonial age, the Lighthouse is effectively providing over 12,000 coins and 39,000 supplies daily, in less space. Building Age Size Skills Observatory: No Age 3x3 Guild Goods Support Pool Bonus: Temple of Relics: No Age 6x6 Relic Hunt: Oracle of Delphi: In Patch 1.29 (7 July 2014), the maximum level of Great Buildings has been removed. Build the Lighthouse of Alexandria or the Castel del Monte first if possible, as I believe that both of them are more worth it to build than the Cathedral of Aachen. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. In case you don't know what's all the hype about The Arc, it provides goods for your Guild and it gives you contribution bonus. This gives new attack bonus only on odd levels, and 63 is about where it leaves "auto" on levels 1-2 in a 1.9 thread. If you are in a 1.9 and have a busy 1.9 thread in your guild then it makes sense to get your Arc raised up to 100+ . Gives an increased chance of gaining blueprints while aiding. Note that this is purely subjective to your needs and desire to invest in your own GBs. Why? This is also where you can build the Great Buildings. Example: When motivating a chalet you can get a Zeus BP. Build it. The payback time is years. At this rate though, it will take a few months to pay back the cost of the space needed to build it assuming you can get it up to level 10. To Wizzy, you make some good points. This makes up 1/5th of my entire attack bonus, which is quite a decent chunk. Just flat coins. The attack boost is the same as that for the Statue of Zeus (+50% when maxed), and stacks. For the first number of battles, there is a chance of killing half the enemy units at the start of the battle, for two-wave battles, the skill applies only to the first wave. For the purposes of the latter issue, I made a table where I estimated the output value of GBs in the Early, High and Late Middle Ages, with an assumed standard set of houses and supply production buildings. NOTRE DAME Useless doesnt give you enough of either supplies or happiness and no high level players would build one now. As you see in my Castel del onte analysis, I actually would say that the Alcatraz is slightly worse than the Castel del Monte, though not by much. I passed on the opportunity to add GBs of any kind up until the PE. The next level to stop at is on the wiki but 58 is good. Thats not all. Contribution Rewards Method Two: Put Forge Points On Great Buildings. Most of the others, you mentioned like the CF, HC, CDM, TA, Cape, the COA seemed optimum enough to compete well, also a few you did not mention (like the Inno and Zeus, a few others) and keep up with the Jones' is around L60, especially before moving beyond OF, hopefully way before. Great Buildings are special buildings inspired by world history which can be built to provide powerful benefits to the player. Almost all metal generators are a waste of space. Id really rather have both GBs if I could, as a peaceful player. (A Tower of Babel, for example, costs the equivalent of 3000 coins and 3000 supplies to produce the 150 Bronze Age goods needed. For a more accurate calculation, you should click on the gear button and enter your top 15 buildings. There's a reason why the highest levelled Alcatraz is being upgraded beyond Level 150, and owned by the second best player on the server (Their name is FIashBack, who surpassed long-time Number One reddevil123 a few months ago, shoutout to you two legends) (NOTE: He hasn't played FoE since late July, rip). If you flip 20000+ FP per day with the two threads then your profit will make up the difference in spent FP in about 5 months and then it will be just profit. If you havent already, Google FOE Tools, lots of great info including detailed GB output per level. Otherwise, it's great Great Building to dump all your Forge Points. (I have often found a need to build several of the latest age happy buildings, e.g. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. ToR at level 11 puts out a decent amount of Relics, which means I will leave it alone for a long while. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. Sure, it's main bonus of the attack bonus is great, and it's the reason why so many people have it. Zeus Decorative ?!?!?!? Forge of Empires Wiki is a FANDOM Games Community. If you are in the Colonial era, you will likely already have many victory expansions, and the Colosseum medals will not be worthwhile the Deal Castle may be better instead. Is there a list anywhere that shows the rewards for the GBs at each level, or at least shows the optimal level for each GB? Castel del Monte: Level 10 until post-arc then 55+. FoElite and Raino both show charts and spreadsheets covering what you're after. However I was already at Modern Era when Tomorrow (and the Tower) were released so couldnt benefit. The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. Your email address will not be published. TA? But what do we have as icing? If a relic is found, the icon in the top right corner of the Guild Expeditions (GE) map turns from grey to colored. Military Boost Most happiness-related Great Buildings are pretty bad, and they are mostly treated as icing on cake like the case with Alcatraz. Bottom line: a bit overpriced. Critical Hit FP per Building Either enter an average value in the input field, how many FPs a collected building produces. Helping Hands First Strike Im not alone in that. HAGIA SOFIA Very Good Its too big. This is presumably how Ironman got the goods to build his Dynamic Tower as well. Likewise, the space needed is also a big factor. Below I will also give some ideas of how to obtain other formulas when I cannot establish them myself. The happiness it gives is extremely valuable, as on Level 10, it provides over 10,000 happiness (which is ironic considering that prison is probably the word you least asscociate with happiness), which is a lot, and it's happiness per space is higher than all non-premium buildings up until The Future. Too big for the happiness that provides. It provides you with two things: Coins, which as I've established hundreds of times already, is a crap bonus. 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